Intel working on Wireless AR/VR Headset in its PROJECT ALLOY

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Wired VR headsets has their on constrains and difficulties. They limits the space of operation, movement of the user and the intensity to use. It seems Intel have spot on this problem and came out with Project alloy.
Project Alloy is a set of VR technology is wireless and has its personal battery and processor.

Alloy is pretty cool as it locates rooms for you and keeps a track of your fingers so that you can interact with virtual objects.

The camera which is part of Intel’s push around “merged reality” that lets you experience VR and augmented reality as a single unit allows you to see other objects as well as people around you.

This former mentioned concept is similar to Microsoft’s “mixed reality” with HoloLens. This Holographic platform owned by Microsoft will assume an important position with the Alloy hardware.

The Holographic platform will be accessible to all Windows 10 PCs from next year and Intel’s Alloy hardware specifications and APIs will become an open source from next year.

Brian Krzanich, CEO of Intel made the following statement at the IDF keynote today, “”Anyone can take Alloy hardware, combine it with Windows Holographic, and build a world-class VR system.”

A demo was given by a rep from Intel to showcase the Project Alloy headset. Whilst wearing this headset he was able to navigate through a virtual room while simultaneously move around on the stage.

Although the headset took a few minutes to recognize the rep’s hand it was impressively able to do so when the rep made the move to a door in VR. This project by Alloys is significant when it comes to the future of VR as well as AR.

Intel says this type of merged reality technology should alleviate some concerns about VR headsets blocking out the real world and creating a potentially dangerous situation for users and other people in the room. This type of tech also removes the need for complex sensor setups or hand controllers, Intel says. Of course, Project Alloy doesn’t seem as precise or high-definition as something like the HTC Vive using Valve’s Lighthouse laser tracking system. However, it does represent a leap toward merging the type of cordless, lower-budget system we see with Samsung’s Gear VR with a higher-end set of capabilities you’d more likely to get with the Oculus Rift.

If merged reality sounds similar to the type of tech found in Microsoft’s HoloLens, you would not be wrong. The HoloLens is considered augmented reality, where virtual images are blended in with the real world, and Microsoft uses the term mixed reality to describe the effect. The idea is to let you maneuver physical spaces as you would normally as 3D objects are created out of light. So the HoloLens in a way achieves a similar effect on the other end of the spectrum as Project Alloy — one focuses on AR, the other VR.

To cement this idea, Windows chief Terry Myerson came out onstage at IDF today to announce that the Windows Holographic platform, with which developers can make and run mixed reality apps, will come to all Windows 10 PCs next year. That means that any VR or AR headset, and not just the HoloLens, will be able to run 3D and even standard, 2D apps designed for Windows 10, Myerson said. Intel and Microsoft are working together to release specifications for mixed reality-ready PCs and head-mounted displays.

Intel also plans to open source the Allow hardware next year, alongside its RealSense application programming interface (API) so third-party manufacturers can develop headsets of their own that run on Windows 10 and tap into Intel tech. “Anybody can take the Alloy hardware, combine it with Windows Holographic, and build a world-class virtual reality system with any manufacturer they choose,” Krzanich said.

This is the first set of technology that is not limited to the fact that it has to be connected to a PC or a phone with pest wires. Intel plans on pushing the boundaries of wireless VR with Project alloy.

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